Publications

Google Scholar Profiles :

Arnav Jhala

Justus Robertson

[J] Journal Publications

[2018] Choice Poetics by Example, P. Mawhorter, C. Zegura, A. Gray, A. Jhala, N. Wardrip-Fruin, M. Mateas, Arts 7(3) – 47, 2018
[2017] From Mechanics to Meaning, A. Summerville, C. Martens, M. Mateas, N. Wardrip-Fruin, A. Jhala , IEEE Transactions on CI and AI in Games (TCIAIG), 2017
[2010] Towards Affective Camera Control in Games, G. Yannakakis, H P Martinez, A Jhala , User-Modeling and User Adapted Interaction (UMUAI) , 2010.
[2010] Cinematic Narrative Discourse: Representation, Generation, and Evaluation, A Jhala and R M Young, IEEE Transactions on Computational Intelligence and Artificial Intelligence in Games (TCIAIG) , 2010.
[2004] An Architecture for Integrating Plan-Based Behavior Generation with Interactive Game Environments, R M Young, M Riedl, M Branly, A Jhala , R J Martin, C J Saretto, Journal of Game Development , 1, 2004 \end revpublist \begin revpublist

[B] Edited Volumes, Book Chapters, Magazine Articles

[2017] Discourse and Camera Control in Interactive Narratives , Chapter in the Handbook of Digital Games and Entertainment Technology , R. Nakatsu, P. Ciancarini and M. Rauterberg (eds.), Springer, 2017
[2015] Proceedings of the 11 th AAAI Conference on Interactive Digital Entertainment (AIIDE 2014) , by A. Jhala and N. Sturtevant, Santa Cruz, CA, 2015
[2014] Proceedings of the 10 th AAAI Conference on Interactive Digital Entertainment (AIIDE 2014) , by I. Horswill and A. Jhala , Raleigh, NC, 2014
[2013] The 8 th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, by M. Riedl, G. Sukthankar, A. Jhala , J. Zhu, S. Onta��n, M. Buro, D. Churchill,
AI Magazine Vol. 34 No. 1 , 2013
[2012] The 7 th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, by V. Bulitko, M. Riedl, A. Jhala , M. Buro, and N. Sturetevant,
AI Magazine Vol. 33 No. 1 , 2012
[2010] Intelligent Machinima Generation for Visual Storytelling, Chapter in Artificial Intelligence for Computer Games , Pedro Gonzales Calero (Ed.), 2010
[2010] Proceedings of the 3 rd Intelligent Narrative Technologies Workshop , A Jhala , M Riedl, D Roberts (Eds.), ACM Digital Library ISBN: 978-1-4503-0022-3 \end revpublist \beginrevpublist

 

[C] Conference Publications

[2018] Cognitive and Experiential Interestingness in Abstract Visual Narrative, by M. Behrooz, A. Mobramaein, A. Jhala, E. Whitehead, Annual Conference of the Cognitive Science Society (CogSci) , pp. 136–141, Madison, WI, 2018. (acceptance rate 30\%)
[2017] CiF-CK: An Architecture for Social NPCs in Commercial Games, by M. Guimaraes, P. Santos, and A. Jhala, IEEE Computational Intelligence in Games (CIG) Conference, Maderia, 2017.
[2017] (Extended Abstract) Prom Week meets Skyrim: Developing a Social Agent Architecture in a commercial game, M. Guimaraes, P. Santos, and A. Jhala. Conference on Autonomous Agents and Multi-Agent Systems (AAMAS) , Sao Paolo, Brazil, 2017.
[2017] Modeling Social Interestingness in Conversational Stories, by M. Behrooz and A. Jhala Interactive Entertainment Track at the Australasian Computer Science Multiconference (ACSW), Geelong, Australia, 2017.
[2016] Augmenting Mundane Narratives With Crowd-Sourced Semantically Interesting Events, by M. Behrooz and A. Jhala , Advances in Cognitive Systems (ACS-16) , Chicago, US, 2016
[2016] What Does That ?-Block Do? Learning Latent Causal Affordances From Mario Play Traces, by A. Summerville, M. Mateas, M. Behrooz, and A. Jhala , submitted to the 11th International Conference on The Foundations of Digital Games (FDG), 2016.
[2015] Remember that time ? Telling Interesting Stories from Past Interactions by M. Behrooz, R. Swanson, and A. Jhala , International Conference on Interactive Digital Storytelling (ICIDS) , Copenhagen, Denmark, 2015.
[2015] , Revisiting Computational Models of Creative Storytelling Based on Imaginative Recall by S. Harmon and A. Jhala , International Conference on Interactive Digital Storytelling (ICIDS) , Copenhagen, Denmark, 2015.
[2015] The Role of Models and Communication in the Ad Hoc Multi-Agent Team Decision Problem by T. Sarratt and A. Jhala , Advances in Cognitive Systems (ACS) , Atlanta, GA, 2015.
[2014] Converging to a Player Model in Monte-Carlo Tree Search by T. Sarratt, D. Pynadath and A. Jhala , IEEE Computational Intelligence and Games Conference (CIG) , Dortmund, Germany 2014.
[2014] Opponent State Modeling in RTS games with Limited Information using Markov Random Fields by M.Leece and A. Jhala , IEEE Computational Intelligence and Games Conference (CIG) , Dortmund, Germany 2014.
[2014] Towards a Theory of Choice Poetics by P. Mawhorter, M. Mateas, N. Wardrip-Fruin, and A. Jhala , in Proceedings of the Foundations of Digital Games Conference (FDG) , Mexico, 2014.
[2013] Synthetic Photographs for Preference Learning, S. Morgens and A. Jhala , Association for the Advancement of Artificial Intelligence (AAAI) conference (Late Breaking Results Track) , Bellevue, WA 2014.
[2013] Metrics for Character Believability in Interactive Narrative, P. Gomes, A. Paiva, C. Martinho, and A. Jhala , Proceedings of International Conference on Interactive Digital Storytelling (ICIDS) , Istanbul, Turkey, 2013.
[2013] Reinforcement Learning for Spatial Reasoning in Strategy Games, M. Leece and A Jhala , Proceedings of Artificial Intelligence in Interactive Digital Entertainment conference (AIIDE) , Northeastern University, Boston, MA 2013.
[2013] AI Authoring for Virtual Characters in Conflict. Paulo Gomes and A Jhala , Proceedings of Artificial Intelligence in Interactive Digital Entertainment conference (AIIDE) , Northeastern University, Boston, MA 2013.
[2012] Learning Visual Composition Preferences through Gameplay Data by R. Swanson, D. Escoffery, and A. Jhala , IEEE Computational Intelligence and Games Conference (CIG) , Granada, Spain 2012.
[2012] Learning from Demonstration for Goal-Driven Autonomy by B Weber, M Mateas, A Jhala , Association for the Advancement of Artificial Intelligence (AAAI) conference , 2012. Acceptance Rate: 26\% .
[2011] Modeling Player Retention in Madden NFL 11, B Weber, M John, M Mateas, A Jhala , Proceedings of Innovative Applications of Artificial Intelligence (IAAI) conference , San Francisco, CA 2011.
[2011] A Particle Model for State Estimation in Real-Time Strategy Games. B Weber, M Mateas, A Jhala , Proceedings of Artificial Intelligence in Interactive Digital Entertainment conference (AIIDE) , Stanford University, Palo Alto, CA 2011.
[2010] SIREN: Toward Adaptive Serious Games for Teaching Conflict Resolution by G N Yannakakis, J Togelius, R Khaled, A Jhala , K Karpouzis, A Paiva, A Vasalou, in Proceedings of the 4th European Conference on Games Based Learning (ECGBL 10) , Copenhagen, 2010
[2010] Applying Goal-Driven Autonomy to StarCraft Bots by B Weber, M Mateas, A Jhala , Proceedings of Artificial Intelligence in Interactive Digital Entertainment conference (AIIDE) , Stanford University, Palo Alto, CA 2010. Best Student Paper Award
[2010] Reactive Planning Idioms for Multi-Scale Game AI. by B Weber, P Mawhorter, M Mateas, and A Jhala , in Proceedings of the IEEE Computational Intelligence and Games Conference , Copenhagen, Denmark, 2010. Best Paper Award
[2009] Comparing Effects of Different Cinematic Visualization Strategies on Viewer Comprehension, by A Jhala and R M Young, Proceedings of the International Conference on Interactive Digital Entertainment (ICIDS09) , Springer, Guimaraes, Portugal, 2009. Acceptance Rate: 20\% for Long Papers
[2009] Analyzing the Impact of Camera Viewpoint on Player Psychophysiology, by H P Martinez, A Jhala , and G Yannakakis, Proceedings of the conference on Affective Computing and Intelligent Interaction (ACII09) , Amsterdam, Netherlands, September 2009. Acceptance Rate: 36\%
[2009] Dynamic Artificial Potential Fields for Autonomous Camera Control, by P Burelli and A Jhala , Proceedings of the Fifth Artificial Intelligence in Interactive Digital Entertainment Conference (AIIDE09) , Stanford, CA, October 2009.
[2009] Investigating the Interplay between Camera Viewpoints, Game Information, and Challenge, by A Jhala , M Schwartz, H P Martinez, and G Yannakakis, Proceedings of the Fifth Artificial Intelligence in Interactive Digital Entertainment Conference (AIIDE09) , Stanford, CA, October 2009.
[2009] Towards Data-Driven Drama Mangement: Issues in Collection and Annotation of Data, by A Drachen, A Jhala , G Yannakakis, and M Hitchens, Proceedings of Digital Games Research Association Conference (DiGRA09) , Brunel University, London, UK, September 2009.
[2008] Automatically Generating Summary Visualizations from Game Logs, by Y Cheong, A Jhala , B Bae, and R M Young, in Proceedings of the Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 08) , Stanford, CA, October, 2008.
[2008] Exploiting Structure and Conventions of Movie Scripts for Information Retrieval and Text Mining, by A Jhala , in Proceedings of the First International Conference on Interactive Digital Storytelling (ICIDS 08) , Erfurt, Germany, November, 2008. Acceptance Rate: 25\%
[2008] Longboard: A sketch based intelligent storybaording tool, A Jhala , C Rawls, S Munilla, and R M Young, in Proceedings of the 21st Florida AI Research Society Conference (FLAIRS-21) , Coconut Grove, Florida, May 2008.
[2007] A Tale of Two Classes: On Interdisciplinary Collaboration in Games Education, A Jhala , R M Young, T Buie, 2nd Microsoft Academic Days in Game Development Conference , Disney Wonder Cruise Ship, 2007. Acceptance Rate: 23\%
[2006] Representational Requirements for a Plan Based Approach to Camera Control in Virtual Environments, A Jhala , R M Young, Proceedings of 2nd Artificial Intelligence in Interactive Digital Entertainment Conference (AIIDE 2006) , Marina Del Rey, CA, 2006.
[2005] A Discourse Planning Approach to Cinematic Camera Control for Narratives in Virtual Environments, A Jhala , R M Young, Proceedings of the 20th National Conference on Artificial Intelligence, AAAI-05 , Pittsburgh, PA. Acceptance Rate: 21\%
[2004] Branching storylines in virtual reality environments for leadership development, A Gordon, M van Lent, M van Velsen, P Carpenter, A Jhala , Proceedings of the Sixthteenth Innovative Applications of Artificial Intelligence Conference, IAAI04 , July 25-29, San Jose, CA, AAAI Press. \end revpublist
[W]Workshops, Short Papers and Abstracts (Refereed) \color red
[2018] A Joint Attention Model for Automated Editing, H. Wu and A. Jhala, Proceedings of the joint workshop on Intelligent Narrative Technologies and Intelligent Cinematography and Editing, AIIDE Conference, Edmonton, Canada, 2018.
[2018] Abstractions for Narrative Comprehension Tasks, Y. Chen, J. Robertson, and A. Jhala, Proceedings of the joint workshop on Intelligent Narrative Technologies and Intelligent Cinematography and Editing, AIIDE Conference, Edmonton, Canada, 2018.
[2018] MIDB: A Web-Based Film Annotation Tool, A. Altagafi, H. Wu, and A. Jhala, Proceedings of the joint workshop on Intelligent Narrative Technologies and Intelligent Cinematography and Editing, AIIDE Conference, Edmonton, Canada, 2018.
[2017] ProcDefense � A Game Framework for Procedural Player Skill Training, B. Thorne and A. Jhala. Workshop on Experimental AI in Games at AIIDE , Salt Lake City, Utah, October 2017.
[2017] Prom Week meets Skyrim (DEMO), Conference on Autonomous Agents and Multi-Agent Systems (AAMAS) , Sao Paolo, Brazil, 2017.
[2016] Communicating Intentions for Coordination with Unknown Teammates (Extended Abstract), by T. Sarratt and A. Jhala , Conference on Autonomous Agents and Multi-Agent Systems (AAMAS) , Singapore, 2016
[2016] Policy Communication for Coordination with Unknown Teammates, by T. Sarratt and A. Jhala , Multi-Agent Interaction without Prior Coordination Workshop at AAAI-16 , Phoenix, AZ, 2016.
[2015] Toward an Automated Measure of Narrative Complexity, by S. Harmon and A. Jhala , Intelligent Narrative Technologies Workshop (INT) at AIIDE 2015 , Santa Cruz, CA, 2015.
[2015] The Learning of Zelda: Data-Driven Learning of Level Topology, by A. Summerville, Behrooz, M., Mateas, M., and A. Jhala , in Proceedings of the 10th International Conference on Foundations of Digital Games (FDG), 2015.
[2015] Imaginative Recall with Story Intention Graphs in Skald 2.0, S. Harmon and A. Jhala , 6th Computational Models of Narrative Workshop (CMN) , Atlanta, GA, 2015.
[2015] RAPID: A Belief Convergence Strategy for Collaborating with Inconsistent Agents, T. Sarratt and A. Jhala , Multi-Agent Interaction without Prior Coordination Workshop at AAAI-15 , Austin, TX, 2015.
[2015] Planbot: A Replanning Agent for StarCraft, by M. Leece and A. Jhala , Workshop on Goal Reasoning at the Advances in Cognitive Systems Conference , Atlanta, GA, 2015
[2014] Mid-Scale Shot Classification for Detecting Narrative Transitions in Movie Clips, B. Zhang and A. Jhala , Intelligent Cinematography and Editing Workshop at AAAI-14 , Quebec City, 2014.
[2014] Multi-modal analysis of Movies for Rhythm Extraction, D. Bates and A. Jhala , Intelligent Cinematography and Editing Workshop at AAAI-14 , Quebec City, 2014.
[2014] Automating Camera Control in Games through Gaze, C. Alston and A. Jhala , Intelligent Cinematography and Editing Workshop at AAAI-14 , Quebec City, 2014.
[2014] EduCam : Cinematic Vocabulary for Educational Videos, S. Morgens and A. Jhala , Intelligent Cinematography and Editing Workshop at AAAI-14 , Quebec City, 2014.
[2014] Gamification of private digital data archive management, C. Maltzahn, A. Jhala , M. Mateas, and J. Whitehead, Gamification for Information Retrieval Workshop (at ECIR conference) , Amsterdam, 2014.
[2013] Inferring Performer Skill from Aesthetic Quality Features in a Dance Game Gesture Corpus, C. Maraffi, S. Ishikawa, and A. Jhala , Aesthetics in Games Workshop at AIIDE 2013 , Northeastern University, Boston, MA, 2013.
[2013] User Modelling and Adaptive, Natural Interaction for Conflict Resolution, by K Karpouzis, G Yannakakis, A Paiva, JH Nielsen, A Vasalou, and A Jhala , Affective Computing and Intelligent Interaction (ACII) , 2013
[2012] User Modelling and Adaptive, Natural Interaction for Conflict Resolution, by K Karpouzis, G Yannakakis, A Paiva, JH Nielsen, A Vasalou, and A Jhala , IEEE 12th International Conference on Advanced Learning Technologies (ICALT) , 2012
[2012] Development of a Research Agenda to Explore Value-Based Software Design, by P. Componation, P. Collopy, G. Reed, D. Shapiro, and A Jhala , International Annual Conference of the American Society of Engineering Management, ASEM , 2012
[2012] Vector Fields for Squad Management in Real-Time Strategy Games, by Wesley Souza, Ben Weber, Arnav Jhala, and Michael Mateas, Workshop on AI for Real-Time Strategy Games at AIIDE Conference, October, 2012.
[2012] Rich Computational Model of Conflict for Virtual Characters, by R Swanson and A Jhala , Intelligent Virtual Agents (IVA2012) , Santa Cruz, CA, September 2012.
[2012] A Crowd-Sourced Annotated Corpus of Narratives for Studying Conflict, by R Swanson and A Jhala , Computational Models of Narrative Workshop , Istanbul, Turkey, 2012.
[2011] Performatology: A Procedural Acting Approach for Interactive Drama in Cinematic Games, by Christopher Maraffi and Arnav Jhala, Proceedings of the International Conference on Interactive Digital Storytelling (ICIDS) , Vancouver, Canada, 2011.
[2011] Building Human-Level AI for Real-Time Strategy Games, by Ben Weber, Michael Mateas, and Arnav Jhala, AAAI Fall Symposium on Advances in Cognitive Systems , Arlington, VA, 2011.
[2011] Using Data Mining to Model Player Experience, by Ben Weber, Michael Mateas, and Arnav Jhala Workshop on Evaluating Player Experience at the Foundations of Digital Games (FDG) Conference, Paris, France, 2011.
[2010] Moving Beyond Genre-Specific Camera Control in Games: How AI can help explore fun design spaces. by A Jhala , AI and Fun workshop, AAAI 2010 , Atlanta, GA, 2010.
[2010] Case-Based Goal Formulation. by B Weber, M Mateas, A Jhala , Goal-Directed Autonomy workshop, AAAI 2010 , Atlanta, GA, 2010.
[2010] RoleModel: Toward a Formal Model of Character Roles for Generating Narrative Variation. by S Chen, A Smith, A Jhala , N Wardrip-fruin, M Mateas, 3rd Intelligent Narrative Technologies workshop, Foundations of Digital Games (FDG) conference, Monterey, CA, 2010.
[2009] Challenges in Design and Development of Interactive Narrative Authoring Tools, by A Jhala , and M. van Velsen, Intelligent Narrative Technologies Workshop, AAAI Spring Symposium , Stanford, CA, 2009.
[2009] Evaluation of Intelligent Camera Control Systems Based on Cognitive Models of Comprehension, A Jhala and R M Young, in Proceedings of the Fourth Foundations of Digital Games Conference (FDG 09) , Orlando FL, April, 2009.
[2006] Darshak: An Intelligent Cinematic Camera Planning System, Arnav Jhala , Proceedings of the 20th National Conference on Artificial Intelligence (AAAI 2006) , Boston, MA. (Doctoral Consortium Paper) Acceptance Rate: 30\%
[2005] Towards an intelligent storyboarding tool for 3D environments, A Jhala , W Bares, R M Young, Proceedings of the ACM International Conference on Advances in Computer Entertainment, ACE 2005 , Valencia, Spain. \end revpublist
[2011] Panorama , Photography Game and 28000+ photograph rankings collected from Amazon¢s Mechanical Turk crowdsourcing platform. Available for download at : \url games.soe.ucsc.edu/project/panorama
[2011] SIREN , Collection of annotated conflict scenario narratives and choice of resolution strategies with anonymized personality profiles of participants. Available for download at : \url games.soe.ucsc.edu/project/siren